Starfinder Signal of Screams Dice Set
Any good horror movie should have two characteristics: lots of screaming people and an exciting monster as the main antagonist. Both things are checked in third Paizo’s Adventure Path for Starfinder RPG. There will be sinful creatures, an evil scientist chooses the Dark Side of Reality, and many bystanders that will go mad and their future doesn’t look so bright. The main Evil is not from this earth, which in the Starfinder universe sounds loomy, but believe us, (spoiler alert!) she is truly from Out There. Signal of Screams can only be better with these dedicated Q WORKSHOP dice because this set is the ultimate tool of dealing with monsters on vacation in a luxury resort located on an asteroid in the Diaspora. Our dice are seven polyhedrons that cause fear of 1+ on any roll. We choose noble cobalt blue with white painting in complexly carved engravings. We made the dice from best material too. On the highest face of each die, there are symbols of the main enemy corporation in game and tiny skulls, because this is the first true horror Adventure Path for Starfinder RPG.
Seven dice for seven sins
This adventure path will also be a great warning against apps for everything (specifically for digitally induced contagious madness). So let’s scream together and try to win in this unbalanced duel against the unspeakable monster and her minions. The death of players characters isn’t the biggest problem. The everlasting corruption of all seven sins can be more dangerous and give more “fun” during sessions. Three pieces of advice:
The Diaspora Strain – You believe in vacation? Beware of great sales and opportunities! New Elisium, it only sounds peaceful!
The Penumbra Protocol – There is an old saying: Focus on the journey, not the destination. Not in this case! In this case, be careful when you reach your target.
The Heart of Night – Even space has its Other Side and unlucky for you, you get the opportunity to know every nook and cranny!